Clash of Kickers

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Cover Art
Cover Art
Day 2
Day 2

Category:

Game Development

A fast-paced 2D top-down arcade football game made in Unity over 16 weeks.

  • Designed the full gameplay loop for 1v1 PvE matches, including scoring flow, countdown resets, and win condition at 3 goals

  • Programmed an enemy AI that tracks the ball, navigates the field, and shoots strategically, creating pressure and scoring chances

  • Implemented five AI difficulty levels, tuning behavior and challenge from Easy to Impossible

  • Built a character select system with multiple playable characters and stat based differences in strength, speed, shot power, and intelligence

  • Created the game’s pixel art and visual style, delivering a consistent look across characters, UI, and gameplay elements

  • Added save features using PlayerPrefs for last selected character and last selected difficulty to support replayability

  • Collaborated with a composer on original music while managing integration and final polish for a public showcase

  • Implemented Controller Support and a separate system for Mouse & Keyboard


Role(s): Solo Developer.

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